Crash Bandicoot: N-Sane Trilogy (Nintendo Switch)

Portable wumpa

Crash Bandicoot: N-Sane Trilogy (Nintendo Switch)

I’m totally biased here, as a huge Crash Bandicoot fan from the original PlayStation, but this game is perfect. It was perfect last year when it released on PlayStation 4, with beautiful upgraded graphics and finely tuned gameplay. And it’s perfect on Switch. It doesn’t feel like a 1:1 clone of the PlayStation 1 games, but I feel like that’s for the better in almost every way. And considering the terrible release of Tony Hawk’s Pro Skater 5, a remade Crash game could have been a very bad idea.

In particular Toys for Bob have done a phenomenal job of bringing the game to Nintendo Switch, even if they made us wait a year for it (likely due to a Sony exclusivity deal).

The game is a little softer looking than its next-gen PlayStation, Xbox and PC counterparts, but it looks beautiful in portable mode and pushes the Nintendo Switch hard. I’ve yet to see any performance drops from the 30FPS seen on PS4 last year, and additional HD Rumble capabilities make the game feel really tactile in play.

I wish the game had an achievements system, considering Nintendo’s lack of a system-level achievement system, though that omission isn’t exactly surprising. Overall it’s a great port and you should probably already know what to expect from a Crash Bandicoot game. Linear platforming, beautiful 3D levels and challenging, tight gameplay. It’s a great package.